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Panda dmg 5e
Panda dmg 5e













panda dmg 5e

The worlds occupy pockets of the Material Plane-sort of like planets but in a space shaped by magic and divine forces. Jeremy Crawford describes in his twitter thread how this multiverse works in spite of seemingly incompatible cosmologies: In other words, Forgotten Realms is not the default setting, not in the way that Greyhawk was the implied setting of D&D third edition, and we see this in the core rulebooks where the deities are not limited to those of one setting, but mention Greyhawk, Forgotten Realms, Eberron and pantheons of real-world myth. FR is the focus of OP and our first #dnd5e adventures. The core books intentionally emphasize the multiverse.

panda dmg 5e

In the reply thread to that tweet, he directly answers this question: Jeremy Crawford, in 2015, states this in a tweet: The default setting is the multiverse of all D&D worlds, which includes the Forgotten Realms. The developers' statements seem to focus on the multiverse as a whole, but individual printed campaigns back up a Forgotten Realms bias. In short the Core Rules don't favor any game world, but the other released materials point toward Forgotten Realms. The overall statements, to me, seem to imply that they wanted a generic and inclusive world that they could put an infinite number of stories/campaigns and would be well received by the fans overall, and Forgotten Realms has historically made them more money than any other established game world due to the popularity of the setting and the novels.

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Yes, the current material focuses on Forgotten Realms right now, but this is primarily as it relates to the Adventure League and published adventures. The flavor is very similar to a Dragonlance story. The first campaign is based primarily on Forgotten Realms, but the story would take very little conversion to move to Dragonlance in particular, substituting Thakesis for Tiamat. One of the first two campaigns is based on a story that has a very Greyhawk feel, and is based on an old storyline from Greyhawk (Elemental Evil, out in March/April). However, the adventures coming out for at least the initial two campaigns and encounters seem to be exclusively focused on Forgotten Realms. That setting is the multiverse, which includes all #dnd worlds.Īlthough the quote given from escapist magazine by Mike Mearls all but says the FR is the default setting, the date on that is still in the pre-release phase of D&D (2 June 2014), and Jeremy Crawford's statement was in January after the DMG was released, thus the more current comment seems more reliable in this case. The 'multiverse' has been publicly stated to be the default setting as a whole, thus being inclusive of all game worlds simultaneously and allowing cross-overs between game worlds.ĭoes the #dnd tabletop RPG have one official setting? The answer is yes. The list of deities in Appx B in the PHB covers 4 ancient earth pantheons (Celtic, Norse, Greek, and Egyptian), and the major game worlds for D&D (Forgotten Realms, Greyhawk, Dragonlance, and Eberron) as well as the 'non-human' deities. The sample characters, domain descriptions, and other sections in the book use examples that cover the gamut of game worlds. The Players Handbook does not support any specific world over another. It doesn't really fit into a larger world. If you look at like Red Hand of Doom, one of the big 3rd Edition adventures that went over very well, now that adventure's published we can't really use that adventure again because it didn't have a home in D&D. Using The Realms lets us have a very flavorful villain group with an ongoing story that we can use in the future. Honestly people have complained, but I think when you look at how we handled the playtest, and they'll see as we roll out the core rulebooks and Tyranny of Dragons that The Realms elements are strong enough that if you like The Realms or if you don't have a setting they kind of fill in the blanks and really bring the adventure to life, but one of the strengths of The Realms is that it's so diverse that we're not really cancelling anything out but get access to things like the Cult of the Dragon. When I was working on third and fourth there was this dialogue of "Should we just embrace The Realms as the core setting?" And we were always very wary of a big backlash. Mike Mearls and others on the WOTC RPG team, have said on several occasions that Realms is the default setting for 5e.















Panda dmg 5e